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2021

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YOUR FUTURE IN GAMES RESEARCH

CONFERENCE

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Games Research

The IGGI Conference is the annual showcase of our 50+ PhD students, allowing a birds-eye view into their work, and a chance to bring academic research, innovation and the games industry together.

Gather Town

We're experimenting with new mediums to meet and collaborate by using Gather Town as our venue. We will email all registered guests the link to the conference space a few days before we kick off.

Opportunities

Talks, workshops, and panels from students, academics, and industry members disseminating their expertise. The conference provides a space for industry and academia to come together to discuss the latest and greatest in games research.

ABOUT THE IGGI CONFERENCE

What is the IGGI Conference?

Where is the IGGI Conference?

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What's on at the IGGI Conference?

Speakers

Keynote  Speakers

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Wednesday, 08 September, 13:30

Professor of Human-Computer Interaction and Vice Dean (Equality, Diversity & Inclusion) UCL Faculty of Brain Sciences

Thursday, 09 September, 11:00

Dr. Raluca D. Gaina

Lecturer in Game AI at Queen Mary University of London

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Thursday, 09 September, 16:10

Duygu Çakmak

Project Technical Director at Creative Assembly for the BAFTA award-winning Total War series

Schdule

Organisers:
Nick Ballou, Timea Farkas, Dan Gomme, Joe Hesketh, Bobby Khaleque, Charlie Ringer, Michael Saiger, Evelyn Tan, Marko Tot, Kyle Worrall

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